I absolutely agree with Daniele’s conviction in the crypto-gaming / play-to-earn space. Gaming delivers the perfect blend of NFT and crypto technology to a massive untapped audience that spans from leisure to esports to providing financial opportunity to individuals in the developing world. This use-case for blockchain technology should not be underestimated and such utility could eventually become a stabilizing factor for the entire crypto industry.
Although I was initially enthusiastic at the idea of the Wonderland DAO devoting its assets to the development of an RPG, I do not necessarily believe that this is the most optimal direction to take when considering the resources and time needed to develop a game and the likelihood of it competing in an accelerating market.
Instead, I believe that becoming a publisher of crypto games and receiving a portion of the revenue of each game that is published by Wonderland is a more effective way of expanding & supporting gaming in the AVAX ecosystem while also participating in and profiting off of the tsunami that crypto gaming is becoming. Unlike game developers, game publishers focus on the monetization, marketing, localization and financial longevity of games which have already been completed or are currently in development.
I have spent a lot of time researching crypto-gaming projects and discussing project horizons in their discords. Many of these games were previously being developed to enter the traditional gaming market before pivoting toward crypto as they recognized the opportunity for crowdsourcing funds and community building as well as the momentum of P2E and the inevitability of NFT adoption.
However, the main obstacles that these teams face is transitioning the game they’re building to integrate with blockchain technology and also developing unique, secure and effective tokenomics to drive their in-game economy and attract users.
One of the greatest strengths of Daniele and his team is their capacity to understand and create economic ecosystems which function in symbiosis. They already have an established network within the crypto industry and, from my perspective, creating play-to-earn tokenomics and publishing games for blockchain seems like a more suitable way to operationalize Daniele’s expertise and the Wonderland treasury.
With the hesitancy of big publishers / marketplaces like Steam and Epic games to allow crypto gaming onto their platforms, a great opportunity to fill that role exists.
Becoming a publisher which facilitates the transition between the traditional gaming space and the crypto industry through equipping game developers with blockchain integration, impressive tokenomics, an identity in the crypto industry and the frog nation already eager to play their game (and profit off of that game’s revenue) is an optimal direction for Wonderland.
This could also open up the possibility of Wonderland being a token launchpad for the games that it will publish and also developing a gaming NFT marketplace (similar to Steam) for the AVAX blockchain (or even multi-chain).
The crypto gaming space is not just an opportunity for people to play games and earn money, it is also an opportunity for humanity to experiment with an ever-expanding array of prototype economies which could provide insight into the varied and novel ways in which value can function and flow. Wonderland should be part of that innovation.
Further comment, criticism or input would be greatly appreciated.